Продукты Манор Список наград за урожай
Aden Castle | Dion Castle |
Название | Семена | Кол-во | Цена | |
---|---|---|---|---|
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Chilly Cobol | 2000 | 50000 | |
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Thorn Cobol | 1000 | 50000 | |
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Great Cobol | 1000 | 50000 | |
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Blue Coda | 5000 | 50000 | |
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Golden Coda | 1600 | 50000 | |
Scroll: Enchant Weapon (Grade B)
When enchanted, the P. Atk. of B grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Desert Coda | 1600 | 50000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Golden Cobol | 576 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Chilly Cobol | 320 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Thorn Cobol | 160 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Great Cobol | 160 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Blue Coda | 800 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Golden Coda | 576 | 8000 | |
Scroll: Enchant Armor (Grade B)
Increases P. Def. of a B grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Desert Coda | 576 | 8000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Chilly Cobol | 440 | 11000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Thorn Cobol | 220 | 11000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Great Cobol | 220 | 11000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Blue Coda | 1100 | 11000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Golden Coda | 550 | 11000 | |
Scroll: Enchant Weapon (Grade C)
When enchanted, the P. Atk. of C grade weapons such as one-handed swords and blunt weapons, daggers and spears increases by 3. The P. Atk of two-handed swords and blunt weapons, dualswords, and two-handed fist-fighting weapons increases by 4. The P. Atk. |
Desert Coda | 550 | 11000 | |
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Chilly Cobol | 60 | 1500 | |
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Great Cobol | 30 | 1500 | |
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Blue Coda | 150 | 1500 | |
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Golden Coda | 75 | 1500 | |
Scroll: Enchant Armor (Grade C)
Increases P. Def. of a C grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Desert Coda | 75 | 1500 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Chilly Cobol | 200 | 5000 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Thorn Cobol | 100 | 5000 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Great Cobol | 100 | 5000 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Blue Coda | 500 | 5000 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Golden Coda | 250 | 5000 | |
Scroll: Enchant Weapon (Grade D)
When enchanted the P. Atk. of all D grade weapons will increase by 2 with the exception of bows, which will increase by 4. The M. Atk. of all weapons increases by 2. From +4, P. Atk. and M. Atk. bonus will double for all weapon types. It can be safely en |
Desert Coda | 250 | 5000 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Chilly Cobol | 24 | 600 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Thorn Cobol | 12 | 600 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Great Cobol | 12 | 600 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Blue Coda | 60 | 600 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Golden Coda | 30 | 600 | |
Scroll: Enchant Armor (Grade D)
Increases P. Def. of a D grade armor or accessory by 1, and from +4, the P. Def will increase by 3. It can be safely enchanted up to +3. One-piece type armor can be safely enchanted up to +4. |
Desert Coda | 30 | 600 | |
Greater Haste Potion
A magical potion that increases movement speed dramatically |
Desert Coda | 15 | 300 | |
Greater Haste Potion
A magical potion that increases movement speed dramatically |
Golden Cobol | 6 | 300 | |
Greater Haste Potion
A magical potion that increases movement speed dramatically |
Lute Coda | 10 | 300 | |
Greater Swift Attack Potion
A magical potion that increases attack speed dramatically |
Desert Coda | 30 | 800 | |
Greater Swift Attack Potion
A magical potion that increases attack speed dramatically |
Golden Cobol | 12 | 800 | |
Greater Swift Attack Potion
A magical potion that increases attack speed dramatically |
Lute Coda | 20 | 800 | |
Crystal: B Grade
A crystal of B Grade. |
Desert Coda | 45 | 800 | |
Crystal: B Grade
A crystal of B Grade. |
Golden Cobol | 18 | 800 | |
Crystal: B Grade
A crystal of B Grade. |
Lute Coda | 75 | 800 | |
Blessed Scroll of Escape
A magical scroll that relocates you to the nearest village |
Desert Coda | 750 | 15000 | |
Blessed Scroll of Escape
A magical scroll that relocates you to the nearest village |
Golden Cobol | 300 | 15000 | |
Blessed Scroll of Escape
A magical scroll that relocates you to the nearest village |
Lute Coda | 500 | 15000 | |
Quick Healing Potion
A magical potion that quickly restores HP. |
Desert Coda | 50 | 1000 | |
Quick Healing Potion
A magical potion that quickly restores HP. |
Golden Cobol | 20 | 1000 | |
Quick Healing Potion
A magical potion that quickly restores HP. |
Lute Coda | 33 | 1000 | |
Blessed Scroll of Resurrection
A magic scroll that resurrects a dead character and restores his or her Exp. completely. |
Desert Coda | 2000 | 40000 | |
Blessed Scroll of Resurrection
A magic scroll that resurrects a dead character and restores his or her Exp. completely. |
Golden Cobol | 800 | 40000 | |
Blessed Scroll of Resurrection
A magic scroll that resurrects a dead character and restores his or her Exp. completely. |
Lute Coda | 1333 | 40000 | |
Dualsword Craft Stamp
Certificate obtained from a shop or quest. Essential component for making dualswords of A-Grade and higher. |
Desert Coda | 50 | 1000 | |
Dualsword Craft Stamp
Certificate obtained from a shop or quest. Essential component for making dualswords of A-Grade and higher. |
Golden Cobol | 20 | 1000 | |
Dualsword Craft Stamp
Certificate obtained from a shop or quest. Essential component for making dualswords of A-Grade and higher. |
Lute Coda | 33 | 1000 |